Science Fiction & Fantasy

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Fantasy

A Game of Thrones / A Clash of Kings / A Storm of Swords / A Feast of Crows / A Dance with Dragons A Game of Thrones / A Clash of Kings / A Storm…
Perfect for fans of HBO’s Game of Thrones—a boxed set featuring the first five novels!An immersive entertainment experience unlike any other, A Song of Ice and Fire has earned George R. R. Martin—dubbed “the American Tolkien” by Time magazine—international acclaim and millions of loyal readers. Now here is the entire monumental cycle:   A GAME OF THRONES A CLASH OF KINGS A STORM OF SWORDS A FEAST FOR CROWS A DANCE WITH DRAGONS   “One of the best series in the history of fantasy.”—Los Angeles Times   Winter is coming. Such is the stern motto of House Stark, the northernmost of the fiefdoms that owe allegiance to King Robert Baratheon in far-off King’s Landing. There Eddard Stark of Winterfell rules in Robert’s name. There his family dwells in peace and comfort: his proud wife, Catelyn; his sons Robb, Brandon, and Rickon; his daughters Sansa and Arya; and his bastard son, Jon Snow. Far to the north, behind the towering Wall, lie savage Wildings and worse—unnatural things relegated to myth during the centuries-long summer, but proving all too real and all too deadly in the turning of the season.   Yet a more immediate threat lurks to the south, where Jon Arryn, the Hand of the King, has died under mysterious circumstances. Now Robert is riding north to Winterfell, bringing his queen, the lovely but cold Cersei, his son, the cruel, vainglorious Prince Joffrey, and the queen’s brothers Jaime and Tyrion of the powerful and wealthy House Lannister—the first a swordsman without equal, the second a dwarf whose stunted stature belies a brilliant mind. All are heading for Winterfell and a fateful encounter that will change the course of kingdoms.   Meanwhile, across the Narrow Sea, Prince Viserys, heir of the fallen House Targaryen, which once ruled all of Westeros, schemes to reclaim the throne with an army of barbarian Dothraki—whose loyalty he will purchase in the only coin left to him: his beautiful yet innocent sister, Daenerys.   “Long live George Martin . . . a literary dervish, enthralled by complicated characters and vivid language, and bursting with the wild vision of the very best tale tellers.”—The New York Times
from Martin, George R. R., ISBN: 9780345535528
List price $ 49.95
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Gaming

Dungeons & Dragons Starter SetDungeons & Dragons Starter Set
Everything you need to start playing the world’s greatest roleplaying game. “I recommend [the D&D Starter Set] for anyone who’s curious and wants to learn D&D.”—Ed Grabionowski, io9.Gizmodo.com The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy. Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters! 14 • FIVE READY-TO-PLAY CHARACTERS • SIX DICE • ONE ADVENTURE BOOK: LOST MINE OF PHANDELVER • ONE RULEBOOK • ONE CHARACTER SHEET “D&D acolytes are everywhere. . .Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. The main Dungeons & Dragons books are the Player’s Handbook, Monster Manual, and Dungeon Master’s Guide.
from Wizards RPG Team, ISBN: 9780786965595
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Player's Handbook (Dungeons & Dragons)Player's Handbook (Dungeons & Dragons)
 Everything a player needs to create heroic characters for the world’s greatest roleplaying game The Player’s Handbook® is the essential reference for every Dungeons & Dragons® roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D® races and classes. Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions. The world needs heroes. Will you answer the call?
from Wizards RPG Team, ISBN: 9780786965601
List price $ 49.95
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Xanathar's Guide to Everything (Dungeons & Dragons)Xanathar's Guide to Everything (Dungeons &…
Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for the world’s greatest roleplaying game. The beholder Xanathar—Waterdeep’s most infamous crime lord—is known to hoard information on friend and foe alike. The beholder catalogs lore about adventurers and ponders methods to thwart them. Its twisted mind imagines that it can eventually record everything!   Xanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options:      • Over twenty-five new subclasses for the character classes in the Player’s Handbook, including the Cavalier for the fighter, the Circle of Dreams for the druid, the Horizon Walker for the ranger, and many more   • Dozens of new spells, a collection of racial feats, and a system to give your character a randomized backstory   • A variety of tools that provide Dungeon Masters fresh ways to use traps, magic items, downtime activities, and more—all designed to enhance a D&D campaign and push it in new directions  Amid all this expansion material, Xanathar offers bizarre observations about whatever its eyestalks happen to glimpse. Pray they don’t come to rest on you.   Beauty and guile are in the eyes of the beholder!
from Wizards RPG Team, ISBN: 9780786966110
List price $ 49.95
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Science Fiction

Writing

Blank Comic Book (Draw Your Own Comics): A Large Notebook and Sketchbook for Kids and Adults to Draw Comics and JournalBlank Comic Book (Draw Your Own Comics): A Large…
2017 GIFT IDEAS | ART BOOKS FOR KIDS | BLANK COMIC BOOKS Unleash your inner creativity in this blank comic book journal that is perfect for both kids and adults! This high quality journal comes with over 100 pages of blank comic book scenes ready for you to fill. The paper is high quality 60# grade and is printed on a fun matte cover. This also serves as the perfect holiday gift or a fun white elephant present. Grab one for yourself or a few for friends!
from Reads, Lux, ISBN: 9781981816828
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Blank Comic Book: Variety of Templates, 2-9 panel layouts, draw your own ComicsBlank Comic Book: Variety of Templates, 2-9…
Draw your own Comics with this Blank Comic Book. This Blank Comic book has:110 pages of Variety of panel action layout templates ranging from 2 panels to 9 panel layouts. Good Quality white paper.Size 8.5 x11 (large). High quality Matte cover.Perfect for sketching and drawing Comic strips.Suitable for students, artists, teens, kids and adults.
from Books, Comic Drawing, ISBN: 9781544237541
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The Art of Language Invention: From Horse-Lords to Dark Elves, the Words Behind World-BuildingThe Art of Language Invention: From Horse-Lords…
An insider’s tour through the construction of invented languages from the bestselling author and creator of languages for the HBO series Game of Thrones and the Syfy series DefianceFrom master language creator David j. Peterson comes a creative guide to language construction for sci-fi and fantasy fans, writers, game creators, and language lovers. Peterson offers a captivating overview of language creation, covering its history from Tolkien’s creations and Klingon to today’s thriving global community of conlangers. He provides the essential tools necessary for inventing and evolving new languages, using examples from a variety of languages including his own creations, punctuated with references to everything from Star Wars to Michael Jackson. Along the way, behind-the-scenes stories lift the curtain on how he built languages like Dothraki for HBO’s Game of Thrones and Shiväisith for Marvel’s Thor: The Dark World, and an included phrasebook will start fans speaking Peterson’s constructed languages. The Art of Language Invention is an inside look at a fascinating culture and an engaging entry into a flourishing art form—and it might be the most fun you’ll ever have with linguistics.
from Peterson, David J., ISBN: 9780143126461
List price $ 18.00
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